28-03-2021

Jul 8th, 2018
Project nevada patch
Never

Is there a weapon stat chart for Project Nevada and/or WMX? Hey, was wondering if anyone has a link for a weapons stat chart for Project Nevada or Weapons Mods Expanded? I was wondering if either mod adds weapons which outclass the best sniper/assault rifles and melee weapons of NV and therefore should be pursued rather than stock weapons. X Project Nevada - Cyberware.esp X Project Nevada - Extra Options.esm X WeaponModsExpanded.esp X WMX-DLCMerged.esp Accurate This Machine.esp FalloutNVlang.esp X Project Nevada - WMX.esp Project Nevada - All DLC.esp Project Nevada - Rebalance Complete.esp Project Nevada - Cyberware Additions.esp X PNWMX.esp.

Project
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Project nevada patch

Project Nevada Wmx

  1. 1 1 DeadMoney.esm
  2. 3 3 OldWorldBlues.esm
  3. 5 5 GunRunnersArsenal.esm
  4. 7 7 MercenaryPack.esm
  5. 9 9 CaravanPack.esm
  6. 11 b Interior Lighting Overhaul - Core.esm
  7. 13 d Run the Lucky 38.esm
  8. 15 f NVInteriors_Core.esm
  9. 17 11 Tales from the Burning Sands.esm
  10. 19 13 Sortomatic.esm
  11. 21 15 Gomorrah Redesigned v2.esp
  12. 23 17 MoonQuest.esm
  13. 25 19 NVWillow.esp
  14. 27 1b Uncut Road to Legate's Camp.esm
  15. 29 1d Casa Madrid Redesigned.esp
  16. 31 1f JIP Selective-Fire.esm
  17. 33 21 CCO - Classic Perks.esm
  18. 35 23 Project Nevada - Equipment.esm
  19. 37 25 D.E.I.M.O.S..esm
  20. 39 27 NSkies URWLified.esm
  21. 41 29 Ambient Temperature.esm
  22. YUP - NPC Fixes (Base Game + All DLC).esp
  23. 44 2c New Vegas Uncut.esp
  24. 46 2e Armor Replacer Child NPC Fix.esp
  25. 48 30 DarNifiedUINV.esp
  26. 50 32 JIP Companions Command & Control.esp
  27. 52 34 The Mod Configuration Menu.esp
  28. Pip-Boy Light - Vanilla.esp
  29. 55 37 CASM with MCM.esp
  30. 57 39 Sortomatic_for_House_of_the_Chef.esp
  31. 58 3a EVE FNV - ALL DLC.esp
  32. 60 3c WeaponModsExpanded.esp
  33. 62 3e JSawyer Ultimate.esp
  34. 64 40 WMX-DLCMerged.esp
  35. 66 42 Unofficial Patch Plus.esp
  36. 68 44 TrooperOverhaul-Dragbody.esp
  37. 70 46 ADAM Complete.esp
  38. 72 48 Interior Lighting Overhaul - Merged.esp
  39. 74 4a CCO - Perk Rebalance.esp
  40. 76 4c Powered Power Armor.esp
  41. 77 4d Dog_City3.esp
  42. 79 4f TMCOTT - Restored.esp
  43. 81 51 Project Nevada - All DLC.esp
  44. YUP-WMX Patch.esp
  45. 83 53 Improved Sound FX - WMX - Merged Major DLCs.esp
  46. 85 55 Project Nevada - WMX.esp
  47. 87 57 Project Nevada - EVE All DLC.esp
  48. 89 59 MojaveExtended60.esp
  49. 91 5b Delay MoonQuest.esp
  50. 93 5d OWB-Path Lights.esp
  51. Roberts_NewVegas.esp
  52. 95 5f MiscItemIconsNV.esp
  53. 97 61 Pipboy2501.esp
  54. 99 63 Better Burned Man.esp
  55. JSawyer Ultimate - NVR3 Patch.esp
  56. YUP-Spice of Life Patch.esp
  57. GRA-WRP-Patch-Two_Unofficial.esp
  58. 102 66 dD - Enhanced Blood Main NV.esp
  59. NoCazadorPoison.esp
  60. 104 68 Holster.esp
  61. YUP - CCO Compatibility.esp
  62. 106 6a Interior Lighting Overhaul - Ultimate Edition.esp
  63. 107 6b tmzLODadditions.esp
  64. 109 6d Merged Patch.esp

Las Vegas Monthly Temperature Chart

I'm just now getting back into Fallout modding after a year or two of playing other games, anyway. I'm trying Tale of Two Wastelands for the first time want to use some mods I can't live without. I believe I got TTW, PN, EVE and WMX all working, I just need to get them working together. I'm out of Vault 101, and added one of my favorite weapon to my inventory, AER14 Laser Rifle, Naw PN gives this gun some nice features, while EVE, gives irons sight and sexy effect, I got these mods working togther alright, but if I try to install mods from say WMX, the weapon gives me an error and just shows up as red missing item. I was wondering if I need a patch or load order to fix this, I can't seem to find a the right patch.

Project Nevada Patch